Mario + rabbids: kingdom battle review

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Stick with me here: You’ve got Mario & a host of Mushroom Kingdom mainstays rocking guns & squad tactics to take down hordes of Ubisoft’s insane Rabbids. It raises the question how this game even came lớn be.

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And yet, contrary khổng lồ any sense of logic, it all works. Mario + Rabbids Kingdom Battle brings all these disparate pieces together in one of the most unlikely success stories of the year.


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Ubisoft Paris/Ubisoft Milan/Ubisoft
The set-up for Mario + Rabbids is weirdly complex. A mysterious programmer has designed a VR helmet capable of merging two objects together. In an early example, a lamp & a flower combine lớn make, er, a lampflower?

Meanwhile, time-traveling Rabbids in a washing machine (because sure) stumble across the helmet before finding themselves in the Mushroom Kingdom. One of the Rabbids dons the helmet & begins merging everything it lays its eyes on. The over result? A Rabbid dressed lượt thích Luigi, one dressed lượt thích Donkey Kong, one combined with a piranha plant, and so on & so forth.

While most of the Rabbids are unhinged and troublesome, those dressed as heroes join forces with Mario to lớn stop the chaos from spreading. Và we’re off.

The story is mostly delivered through the dialogue of a friendly AI & various familiar faces you come across, and it’s đáng yêu but nothing special. There are plenty of attempts at humor, but most of it seems aimed at kids under 10, rather than trying to reach for more challenging gags that adults would also appreciate.

However, that kid-friendly tone makes Mario + Rabbids the best introduction to the squad-based tactics genre I’ve ever seen. Simple presentation & a clean UI help to lớn demonstrate concepts lượt thích cover, chance khổng lồ hit và status effects.


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Ubisoft
Most tactics games are incredibly daunting because the player is constantly presented with new choices & failure points. Mario + Rabbids cuts most of that out, focusing instead on just bộ vi xử lý core combat mechanics, minor character customization and some basic puzzle solving. There’s no permadeath, no base building, nothing to lớn distract you from figuring out the absolute vi xử lý core concepts of the genre.


the combat in Mario + Rabbids is tremendously strategic

And yet, despite the mask of simplicity, the combat in Mario + Rabbids is tremendously strategic. Mobility is king in this game, và units combine forces in fantastic ways. The team jump maneuver allows you lớn launch a unit across the maps with the help of a squadmate, reaching adorably colorful sniper towers with ease. While most of the heroes utilize jumping lớn get vertical, Mario is able khổng lồ butt-stomp enemies when he lands on them for extra damage. A common tactic would be to send, say, Rabbid Luigi ahead, acting as a springboard for Mario’s eventual death-from-above attack.

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These decisions play a large part in whether you’ll succeed in the game’s skirmishes. Mario + Rabbids’ difficulty spikes dramatically as it goes on, with new enemy types constantly being added. Knowing when to lớn taunt melee-heavy brutes khổng lồ give your sniper some breathing space, or to lớn go straight for the enemy healers before taking down a boss, is crucial to victory.

Don’t worry, though. Mario + Rabbids remains friendly to lớn children and tactics-deficient adults. While there are no difficulty settings khổng lồ choose from at the outset, before every battle you’re able lớn activate “Easy Mode” for that single fight. Turning this handicap on gives your team bonus health lớn make things more manageable.

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Image: Ubisoft Paris, Ubisoft Milan/Ubisoft While the accessibility is nice, some of Mario + Rabbids’ features feel a little too basic for their own good. There are unique skill trees for all 10 playable heroes, but there’s not much variety in nhân vật builds. Just about every Rabbid Peach is going lớn play similarly to lớn every other Rabbid Peach toward the over of the game. Weapons, too, feel pretty rigid và samey.

Offering up some more variety, there are simple puzzles scattered throughout the Mushroom Kingdom, designed khổng lồ break up the action between battles. These usually involve flipping switches và pushing boxes, but it’s nothing super riveting. Small bonus stages allow you khổng lồ unlock more weapons, but clunky movement controls paired with a locked camera angle make them more frustrating than fun. Normally the stiff movement controls are passable, but toss in a time-based objective & their failings become obvious.

While moving around the world doesn’t feel great, at least the environments you’re exploring are lively. Common Mario locales like deserts và lava fields are filled with visual easter eggs, usually of Rabbids in various states of shenanigans. For example, one simple box puzzle ended with the discovery of a hidden disco ball in an ice cave, surrounded by frozen dancing Rabbids. These touches help showroom life to otherwise sterile sequences between battles.

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Mario + Rabbids manages lớn walk a narrow road, offering up a legitimately challenging squad tactics experience without alienating the family-friendly Mario audience. While it doesn’t quite have the full layer of spit & polish of an in-house title, Ubisoft’s game comes damn close khổng lồ capturing that Nintendo magic.

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Mario + Rabbids Kingdom Battle was reviewed using a final “retail” downloadable Switch code provided by Ubisoft. You can find additional information about vtvplus.vn’s ethics policy here.


Platform Nintendo Switch quảng cáo trên internet Ubisoft Release Date Aug 29, 2017 Nintendo Switch Score 8 Developer Ubisoft